Joel Levin, a school technology integrator, works with second graders at Columbia Grammar and Preparatory School in New York City. Through his use of MinecraftEDU, a version of the popular commercial game Minecraft modified for educational purposes, Joel leads his second-grade class through structured game-based scenarios that emphasis self-directed learning, collaboration between students, and positive social interactions. This video is one in a series of Games and Learning Publishing Council case studies from the Cooney Center.
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